Big new step!


I have now gotten the game to be able to run in the browser using WebAsm and the emscriptem compiler! This took a lot of time and fiddling with specific stuff and folders and even at one point installing Windows Subsystem for Linux (It's a lifesaver it's so useful). There have been a couple of bugs that have come to my attention from playtesting. I will probably fix them when I am on holiday from Uni (although that will take extra testing that I might not be able to do by myself for a bit).

Anyway, this is a massive step forward and this will definetly be powering me to make more games as I will no longer need to worry about having to convince people to download a possibly dangerous exe file.

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